
Hi, thanks for stopping by.
My name is Rodrigo Torres, a 3D Character Animator from southern Spain, currently based in Barcelona.
With more than 20 years of experience, I’ve had the pleasure of collaborating with dozens of studios around the world, including Sony Imageworks, Double Negative, Framestore, MPC, The Mill, Passion Pictures, Electric Theatre Collective, Untold Studios, Glassworks, and Ilion Animation Studios.
Storytelling has always been at the core of what I do. Beyond animation, I have a strong passion for filmmaking and enjoy developing my own personal projects, constantly exploring new ways of telling stories through technology. I spend a lot of time experimenting with Unreal Engine, AI-driven workflows, and any tool that can help push the creative process further.
Another long-standing passion of mine is pipeline development and production tools. I’ve always enjoyed the technical side of filmmaking just as much as the artistic one, and I naturally gravitate toward building solutions that improve workflows.
In 2022 I started developing TheKeyMachine, a professional toolset for Autodesk Maya. It has since been released as open source under the GPL v3 license and is now widely used by artists across the animation and VFX community.
In 2025 I began developing Fuze, a local-first project management and AI content creation platform designed for creative studios and agencies. Fuze combines production management, pipeline tools, and AI workflows into a single professional environment.
Although I work remotely from Barcelona most of the time, I’m always happy to hear about new opportunities. If you’d like to get in touch, feel free to contact me at mail (at) rodritorres.com.
Thanks!